Thank you very much Dan !
We have all put a lot of passion, love and hard work into the development and are eager to implement the rest of our visions and bring something never seen before to the community.
We are doing some pretty cool stuff in the contracts that has never been done before in a smart contract. There are galaxies that grow randomized procedurally like in nature (based on the logarithmic spiral), we use one-dimensional multi-index tables two-dimensionally to be able to do calculations in the cartesian coordinate system ( to send a ship from point A to point B for example).
But the most important part is a “planet mesh generation template engine”. We can theoretically put an infinite number of different “planet type templates” onto the chain and when a planet is created, a procedural algorithm within the contract is fed with the different arguments of a random template and a hash and generates a binary representation of the 3D mesh of the planet. This binary representation contains 320 fields of different height and type, which together form the mesh and allow us to implement various other logics such as where on a planet what kind of building can be built and what resources can be mined there etc. - and the mesh itself consumes only 160bytes per planet. Together with further information from the template (colors, environment, etc.) the complete visualization is then created in the frontend. These planets will also be tradeable as NFTs.
I could go on for hours but I’ll leave it at that.